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KING CHECKMATE
Tal-Romon Legion Amarr Empire
4710
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Posted - 2014.03.31 23:28:00 -
[1] - Quote
So i played Dust yesterday and i was very comfortable with it. Im a scout and the cloak makes this FPS feel a lot different, using my knowledge of the enemy positions while they dont know where i am is a powerful strategy for patient people.
But what i want to know is , what are the new issues? what does the community think that needs re-balance, is there something OP ? (i havnt noticed any), why are there so many less tanks than before?
Ty for any new info
Support Amarr scout bonus change! : https://forums.dust514.com/default.aspx?g=posts&m=1813029#post1813029
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KING CHECKMATE
Tal-Romon Legion Amarr Empire
4710
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Posted - 2014.03.31 23:34:00 -
[2] - Quote
True Adamance wrote:KING CHECKMATE wrote:So i played Dust yesterday and i was very comfortable with it. Im a scout and the cloak makes this FPS feel a lot different, using my knowledge of the enemy positions while they dont know where i am is a powerful strategy for patient people.
But what i want to know is , what are the new issues? what does the community think that needs re-balance, is there something OP ? (i havnt noticed any), why are there so many less tanks than before?
Ty for any new info Tanks took a nerf. 20% to shield hardeners, and 15% to Armour...now idiot tankers can't compete and the competent ones are left.
Well thats good news i'd say....
Anything else? BTW i've noticed every time i spawn , i dont spawn with FULL HP...is this a glitch or...?
Support Amarr scout bonus change! : https://forums.dust514.com/default.aspx?g=posts&m=1813029#post1813029
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KING CHECKMATE
Tal-Romon Legion Amarr Empire
4710
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Posted - 2014.03.31 23:35:00 -
[3] - Quote
Espartoi wrote:I don't know much about less tanks.
But there is a Hit detection bug, that make you shoot ans shoot and shoot and nothing happens. You most expect to die. You appear not with full Shield/armord but that will replenishl later.
Am not seeing much OP things. At first there was a lot of heavies and scouts.
Yeah i imagine, but yesterday i played for the first time in months and i was pleasently surpirsed with the variety of suits and weapons in the field. ALSO, have sidearms been nerfed? My SMG cannot even drop heavies with a full clip anymore....
Support Amarr scout bonus change! : https://forums.dust514.com/default.aspx?g=posts&m=1813029#post1813029
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KING CHECKMATE
Tal-Romon Legion Amarr Empire
4710
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Posted - 2014.03.31 23:37:00 -
[4] - Quote
Yoma Carrim wrote:True Adamance wrote:KING CHECKMATE wrote:So i played Dust yesterday and i was very comfortable with it. Im a scout and the cloak makes this FPS feel a lot different, using my knowledge of the enemy positions while they dont know where i am is a powerful strategy for patient people.
But what i want to know is , what are the new issues? what does the community think that needs re-balance, is there something OP ? (i havnt noticed any), why are there so many less tanks than before?
Ty for any new info Tanks took a nerf. 20% to shield hardeners, and 15% to Armour...now idiot tankers can't compete and the competent ones are left. I wish.... Unfortunately my Railgun has clamed more than one sica spammer cense the hardener nurff. as for new issues I think there is a problem with shotgun and ScR hit detection but I could be wrong
I used the shotgun specifically all night long yesterday,i cannot admit having any issues with it,on the contrary, hasnt worked this well in ages...
Support Amarr scout bonus change! : https://forums.dust514.com/default.aspx?g=posts&m=1813029#post1813029
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KING CHECKMATE
Tal-Romon Legion Amarr Empire
4711
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Posted - 2014.03.31 23:43:00 -
[5] - Quote
True Adamance wrote:KING CHECKMATE wrote:True Adamance wrote:KING CHECKMATE wrote:So i played Dust yesterday and i was very comfortable with it. Im a scout and the cloak makes this FPS feel a lot different, using my knowledge of the enemy positions while they dont know where i am is a powerful strategy for patient people.
But what i want to know is , what are the new issues? what does the community think that needs re-balance, is there something OP ? (i havnt noticed any), why are there so many less tanks than before?
Ty for any new info Tanks took a nerf. 20% to shield hardeners, and 15% to Armour...now idiot tankers can't compete and the competent ones are left. Well thats good news i'd say....Anything else? BTW i've noticed every time i spawn , i dont spawn with FULL HP...is this a glitch or...? Its a bit much for a supposed baby step....still it doesn't stop AVers bitching about rep rates now.....
well , i promised something and im a man of my word. I promised that when scouts had cloaks i would come back to dust and be a scout. So the AV vs Tank issue is not my concern anymore. Good that hardeners got balanced a bit, they where a little bit TOO powerful before.
@ Espartoi: I think the Reload speed has been nerfed too....but it might be just me...
Support Amarr scout bonus change! : https://forums.dust514.com/default.aspx?g=posts&m=1813029#post1813029
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KING CHECKMATE
Tal-Romon Legion Amarr Empire
4711
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Posted - 2014.03.31 23:47:00 -
[6] - Quote
21yrOld Knight wrote:You're back that is what's wrong. jk
the game is starting to feel balanced, and hotfixes are being done consistently.
I have indeed felt ....something different. I played for around 8 hours and didnt rage once. Not at me being unable to kill some heavy with my last 3 SG shells, not being run over , nothing. It just feels right in so many ways. TTK might be a little too high for my taste, but then i think about how IM a shotgunner and i still drop people in 1-3 shots, if TTK would be lower then everybody would be running shotguns...
I dont know. But something still feels off with SIDEARMS. I still dont see how a sidearm can compete with a light weapon anymore....
Support Amarr scout bonus change! : https://forums.dust514.com/default.aspx?g=posts&m=1813029#post1813029
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KING CHECKMATE
Tal-Romon Legion Amarr Empire
4711
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Posted - 2014.03.31 23:51:00 -
[7] - Quote
One Eyed King wrote:KING CHECKMATE wrote:So i played Dust yesterday and i was very comfortable with it. Im a scout and the cloak makes this FPS feel a lot different, using my knowledge of the enemy positions while they dont know where i am is a powerful strategy for patient people.
But what i want to know is , what are the new issues? what does the community think that needs re-balance, is there something OP ? (i havnt noticed any), why are there so many less tanks than before?
Ty for any new info 1-I think the biggest issue so far is the time it takes from going cloaked to visible. The delay is long enough that one can equip a weapon, say a shotgun, and take someone down in a shot before you even become visible. 2-That and the bonuses to your suit don't take effect immediately upon spawn, which can be a pain in the butt in the middle of a match.
1-Well me being a Cloak user now with a scout , well , i cannot say i HATE this feature in particular. I wouldn't be against its removal either. BUT: I've been on both sides of the cloak ''knife'' already, and to be honest is not that big of an issue in my opinion since once the player is moving, cloaked or not ,you are going to be seen by any competent player. ACtually its funny how many people i've seen with cloaks and FAIL to sneak because they are moving ALL the time. People if you are not patient to stay still and wait for a while ,then the cloak is not for you...
2-This i didnt know, i;ve noticed that when i spawn i spawn with less HP and takes a whole 15+ seconds to start recharging... is this the same issue you are mentioning...?
Support Amarr scout bonus change! : https://forums.dust514.com/default.aspx?g=posts&m=1813029#post1813029
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KING CHECKMATE
Tal-Romon Legion Amarr Empire
4714
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Posted - 2014.03.31 23:58:00 -
[8] - Quote
Rusty Shallows wrote:KING CHECKMATE wrote:ALSO, have sidearms been nerfed? My SMG cannot even drop heavies with a full clip anymore.... Your SMG actually got a big range extension. Four related things you may be noticing. 1- Sentinels got an HP buff
2- Your SMG Proficiency is no longer effecting shields
3- Complex Damage Mods are now 5%.
4- SMGs have had a RoF nerf.
1-Yes. Oh yes. Heavies are now super dangerous. I avoid if possible.(VERY fun indeed +1 CCP ) 2-Yes. Im very sad XD 3-I never used Damage mods 4-WHAT ATHASUFGASRF SERIOUSLY? i didnt notice! i just noticed the DPS reduction.
Quote: MONKEY: The game is MUCH more balanced than before but we do have.
1) Scouts that can tank higher than mediums 2) Quick-Swapping while Cloaked doesn't instantly decloak allowing people to fire while cloaked without Penalty 3) Sentinels can tank upto 1800 EHP before calculating resistances. 4) Medium Suits broken beyond belief.
1-I think this might be an exaggeration or maybe...Well if someone does not tank a med frame and a light frame gets tanked then the resulting EHP will be higher for the light frame, thats obvious. But by all means if a ''scout'' gets the same ''tanking '' modules as an ''assault'' for example, the assault will always have higher EHP values, im sure.
2-Again i dont find this too much of a problem. Cloaked does not mean full invisibility anyways. EVEN if im a scout that DOES use Cloak, when IM on the receiving end of the cloak it doesnt affect me at all.I ahve a keen eye when it comes to detecting cloaked enemies. I think people are getting lazy and want CCP to help them detect scouts, when CCP whats trying to do is help scouts out while making them ''invisible'' the longer they can... You have to see it from both sides of the coin. You might think that these extra second of cloak might be OP, but taking into consideration my proto scout runs with 160 Shields and 160 armor,well,its not that big of an advantage compared to the 700+EHP MEd frames or 1800eHP sentinels
3-Setninels have a LOT of EHP. Im sure this is what they were meant to be. Taking in consideration they are the slowest, have the worst Radar functions and lack equipment slot i cannot honestly say im against the buff.
4-I dont understand. Broken that they s*ck or that they are good? For how little i have seen, they seem BALANCED. Suits to do it all, but not excel at anything.
Support Amarr scout bonus change! : https://forums.dust514.com/default.aspx?g=posts&m=1813029#post1813029
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KING CHECKMATE
Tal-Romon Legion Amarr Empire
4715
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Posted - 2014.04.01 00:33:00 -
[9] - Quote
One Eyed King wrote:
1-, I think it is easier to view cloaking as an active dampener more than anything. Even staying still and trying to be stealthy, I end up being seen and killed. Also, take into account that moving in shadow or dark maps makes the cloak much more visible than moving in sunlight.
2- Yes. Not only is my ehp less, but I hack slower, and I am almost positive that my profile is higher in the minute or so after spawning.
1-Well then maybe is something to do with Profile dampening affecting overall cloaking performance? I use a Proto Gk.0 Scout, with Complex profile dampener and i've been in the middle of a room with other 6 Red dots and they simple DONT see me at all.(Staying STILL of course) On the other side of the coin,i ALWAYS see the red triangle signaling an enemy even if he is cloaked (specially med frames) .So even if i might not see him very well with my own eyes, the game signals them to me.... Im not sure if you run a scout or not, but profile dampening seem to go hand to hand with claoking.
2-well. Is this a glitch that going to be fixed or....
Support Amarr scout bonus change! : https://forums.dust514.com/default.aspx?g=posts&m=1813029#post1813029
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KING CHECKMATE
Tal-Romon Legion Amarr Empire
4715
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Posted - 2014.04.01 00:35:00 -
[10] - Quote
neausea 1987 wrote:amarr heavy suits still look as stupid as ever and a few other changes.
The minmatar heavy is worst.
Support Amarr scout bonus change! : https://forums.dust514.com/default.aspx?g=posts&m=1813029#post1813029
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KING CHECKMATE
Tal-Romon Legion Amarr Empire
4716
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Posted - 2014.04.01 00:55:00 -
[11] - Quote
WEll ty to everyone helping me to get back on track. +1 for everyone, Also, any other info is appreciated. I want to be better prepared for whats out there...
Support Amarr scout bonus change! : https://forums.dust514.com/default.aspx?g=posts&m=1813029#post1813029
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